Firm Follows Form

Organisation Design Blog by Nathan Waterhouse

January 2009

January 21, 2009

Game Design Meets Org Design

A tough challenge Lately I’ve returned to the wonderful world of game design. It’s brought delight and awe at how tough a job it is to design a single game concept. Comparing it to service design, it’s definately a different kind of nut to crack. Wheras with services, the initial concept of say how a new – Read More –

January 1, 2009

Firm Follows Form

I recently gave a talk called “Firm follows Form”, which will become the subject of an article soon. The central theme of my talk is all about how organisations can no longer be thought in a mechanistic way; and rather must be thought of as living systems or organisms. The idea that you can predict – Read More –