We recently had a new addition to the household: a Siberian Cat called Willow. We got him as a kitten and something struck me as interesting the other day: he has never had any real interaction with other cats and yet he knows exactly how to be a cat. He knows how to catch food, how to clean himself, how to walk precariously across a fence, and how to beg for love. We on the other hand, are born with inbuilt instincts and capacities but few innate skills or solutions that can be used almost immediately without supported development. If you left a baby to its own devices it would struggle to cope alone.
With so much of the interaction online being centered around its social nature, I’ve been wondering ‘can you design a community?’ When we first designed OpenIDEO.com we began with some design principles to help steer our decisions. They included things like: optimism, being inclusive, etc. A big surprise to us was that, as time went by, those principles translated into community behaviour, which was immensely gratifying for us to see. Those principles informed how we designed the user experience, but also ended up being the beginnings of how we would recruit new team members, and informed our ongoing strategy as a team.
Building off those guiding principles and learning from some of the impact that the community has created – often spawning new physical communities like MiLES has done (transforming disused storefronts in New York and their neighbourhoods) here’s some initial thoughts on some principles for nurturing existing and designing new communities. My question for you: what’s missing? Do these translate to physical community creation as well as the online world?
Throughout my career, and especially as a designer at IDEO, I’ve been a passionate believer of the value of placing people first, of designing from an end–user perspective. I’ve seen first hand the potential for how Human Centered Design (HCD) can transform careers, organisations, industries and people’s lives. However, lately an idea has started to gnaw at me. – Read More –
Just as machines have amplified our individual ability to create, the internet is enabling us to amplify our collective potential to create impact. I hear of many community leaders from CEOs to scout leaders wanting to make the most of social media and the internet to meet their goals. Here’s six ways that successful community leaders maximise their impact. – Read More –
At IDEO, we’ve begin to take the software we built to create OpenIDEO and begin customising it for other firms to leverage their communities, employees, and extended networks to solve problems. We’re learning really interesting things about how the platform, called the OI Engine, can help companies reach their goals. Here’s an example from the Knight Foundation, a wonderful organisation dedicated to creating lasting change in communities, journalism, and the media. – Read More –
The Skoll World Forum is an international event, hosted in Oxford England each year. It brings together an impressive community of philanthropists, social entrepreneurs, foundations, NGOs, governments, corporations and individuals passionate about creating sustainable social change to address our most pressing global needs. Rather than having a singular format of speaker and audience, Skoll keeps it fresh with a mix of panel sessions, debates, delegate-led discussions, and plenaries. It’s impossible therefore to attend everything as a lot happens in parallel, and the most important conversations seem to happen between 10pm and 2am in various bars in Oxford. Here’s what I learned during my time there this year.
At End Of Road You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully. Enter Command >
This is how the first arcade text-based adventure game began. You played by entering 5 letter commands – there were no visuals whatsoever, you had to use logic and your imagination to figure out what might happen next. Your navigation of the game were limited by a range of cryptic text-commands. It is also exactly how working in and managing a virtual team feels.
For most of the day, you have to rely on text-based cues from emails that you catch from people you care about separated by multiple time zones. Even when you speak with them during your weekly video calls you have to uncompress their week’s experience from the limited time you have together. How are they feeling, what’s going on at home you wonder, are they happy, are they overstretched, are they inspired by their work – these are just some of the questions that regularly cross your mind when you are running through the laundry list of tasks and team priorities. If you’ve ever had to work with someone who is not physically in the same room as you on a regular basis you know what it’s like to work in a virtual team. Why do we work like this and what can be done to make the experience smoother and more enjoyable for everyone?
This is a reposting of my recent Guardian article on improving health beyond the workplace.
The way we travel, eat, work and generally live today is having a profound effect on our health and that of those around us. Diabetes and other chronic diseases, including obesity, are on the rise. According to the WHO, there are 36 million preventable deaths every year from these health problems – leaving a devastating social impact and a major financial burden.
Businesses suffer as well through absenteeism and retention problems, affecting their overall success. The good news is they are in a strong position to help, but to be truly effective, this can’t just start and stop in the workplace.
Today is the official launch of a project that we’ve been watching very carefully at OpenIDEO. miLES is a great example of what can, just sometimes, emerge from creative collaboration on platforms like OpenIDEO.
This inspiring social venture started life in the OpenIDEO urban revitalisation challenge, which focussed on places that are depopulating – like Detroit for instance. This challenge was sponsored by Steelcase & CEO Jim Hackett. Eric Ho, of Architecture Commons in New York wasn’t participating in the challenge actively, but was monitoring it and saw three ideas that he thought could be combined to help revitalise places nearer to home, such as the Lower East Side of New York. He contacted us to help facilitate a virtual collaboration between these three ideas. He got a great response from Matt & Matt, Chloe and Sarah – active users from our community. They formed a team, created a plan, and applied for funding. They didn’t give up when they were turned down in their first attempts and last year they won the architectural One Prize 2012. With this encouragement and prize funds, they’ve been taking their human-centered approach to place-making and today have launched their first live prototype – a partnership with Fourth Arts Block to open the first miLES storefront at FABWORKS starting April 1, 2013 for a three-month period.
If you’re in New York at all over the coming months, FABWORKS is located at 75 E 4th Street between Bowery and 2nd Ave near many subway stations including 6, N, R, B, D, F, V. They will be hosting an array of programs in their storefront, including co-working on weekdays, classes and events on weeknights, and pop-up shops on the weekend. You can even apply as a miLES Co-Working Member to share the workspace or join miLES as a free miLES Basic Member to host classes, events, or pop-up shops.
Join the movement Help spread the word! See more details here.
See the newsletter of their announcement here.
It’s really amazing to see this kind of impact, from people who would otherwise never have met. We’re excited to see how collaborative communities like ours can come together to create a dent in some of the social issues we face.
Would love to hear what you think,
Diabetes and other chronic diseases, along with obesity, are on the rise – alongside rapid growth in levels of work related stress and mental illness. According to the World Health Organisation, there are 36 million preventable deaths every year from these health problems – a devastating social impact and a major financial burden.
Last year, IDEO, Bupa and the International Diabetes Federation collaborated on an OpenIDEO challenge that addressed the question: “How might we create healthy communities within and beyond the workplace?” The global OpenIDEO community developed some excellent concepts and you can check them out here.
Through the process we learned some amazing things about health & wellbeing, particularly within the workplace or other kinds of communities. I hope these are useful to you if you’re working in this area or even if you’re just trying to make or sustain a change in your own health: